Thanks to everyone for their great feedback on the game, as well as for all the time you have already been playing! It is heartening to see such a strong average playtime only a week since the game launched!
We are releasing this hot fix to address two specific bugs players found, but it is also a great chance to incorporate some of the Quality-of-Life improvements you requested. Please keep letting us know what would make the game even better for you, and we will see what we can do.

Bug Fixes
- Clicking the “Match” button repeatedly while in the process of selling goods could cause the game to lock up. Now you can spam that button all you please, but we still don’t know why you would want to J
- The game would crash when you tried to remove an active unit, like mercenaries, from your payroll. Now the mercenaries go away like they were supposed to. If they become brigands, that is your fault for not paying them J
Quality of Life
- Pressing ESC on the main screen opens the load/save/quit menu
- Pressing “V” while on the main play screen now opens the Venice screen
- Subscreens accessed from the Venice Screen, like St. Marc’s Cathedral and the Doge’s Palace, should now return the player to the Venice screen when closed
- Added ability to disable storms and pirates while setting up the game
- Added a “Store All” button to move goods to your warehouse on the Bazaar screen
- The header on the Commodities screen is pinned while scrolling
- Automatic scrolling stops if mouse leaves the game window
- Added tooltips to the graphical buttons, like “Build Roads,” on the main play screen
Please check out those tool tips and let us know what other tool tips you would like to see in the game


